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ser-coherence-hint-bits-overflow

Status: stub. The full-length analysis is queued for a v1.0.x patch release per ADR 0018, section 5, criterion #6. The companion rule page at docs/rules/ser-coherence-hint-bits-overflow.md contains the canonical detection logic + GPU reasoning.

TL;DR

Values above the cap are silently truncated by the SER scheduler, producing incoherent reorder. The SER scheduler buckets lanes by the masked low hintBits bits of the hint argument; an overflow widens the input but the hardware ignores the high bits, defeating the developer's grouping intent.

What the rule fires on

A MaybeReorderThread(hint, bits) call where bits > 16 (or the HitObject::MaybeReorderThread variant where the bits arg > 8). HLSL Specs proposal 0027 (SER, Accepted) caps the coherence-hint-bits arg.

See the What it detects section of the rule page for the full pattern definition.

Why it matters

The full GPU-mechanism analysis lives in the Why it matters on a GPU section of the companion rule page.

Examples

The bad / good code snippets are kept canonical on the rule page; see ser-coherence-hint-bits-overflow.md -> Examples.

See also


This is a v1.0-ship stub. Full analysis pending; track issue link TBD.

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